lore modifications
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<h1>lore</h1>
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<h4>like. of ruben. the synth, yknow</h4>
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<p>general "documentation" of my synth characters and extra details and such dumped into this page, so kinda like some glorified fact sheet i suppose.</p>
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<p>if it's not obvious, my synth doesn't exactly follow the <a href="https://synthspecies.com/wiki/Main_Page">"canon" lore</a> of synths. anything not mentioned or described here however should be assumed to be like the original synth.</p>
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<p><small>sorry i don't know how to like. put an interactable model here or something nor do i feel like flooding this with renders of my synth so here's the <a href="/pub/shared/synth.zip">blockbench model</a> i make and edit which sorta resembles my idea of him.</small></p>
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<p><small>also, do note that even though i refer to my synthsona (fursona...?) by third person ("he", "him", "his"), my synth is indeed me and should be treated as such.</small></p>
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</section>
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<p aria-hidden="true" class="term-input"><span class="folder"><svg class="tabler-icon" xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="currentColor" class="icon icon-tabler icons-tabler-filled icon-tabler-folder"><path stroke="none" d="M0 0h24v24H0z" fill="none"/><path d="M9 3a1 1 0 0 1 .608 .206l.1 .087l2.706 2.707h6.586a3 3 0 0 1 2.995 2.824l.005 .176v8a3 3 0 0 1 -2.824 2.995l-.176 .005h-14a3 3 0 0 1 -2.995 -2.824l-.005 -.176v-11a3 3 0 0 1 2.824 -2.995l.176 -.005h4z" /></svg> ~/me/lore</span> <span class="status">•</span> <span style="padding-left:11px;">cat history</span></p>
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<section>
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<h2>creation, some history</h2>
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<p><small>(this part is more of "quickly created slop" if i'm being entirely honest with myself. this is simply entirely fictional "filler" content to allow piecing together any fictional gaps. my synth is entirely based on personal feelings and actual scenarios, so is this section inspired on)</small></p>
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<p>ruben was made by [creator], who realized they would need some sort of companion that would fit their needs perfectly. his starting state of mind was trained of some of [creator]'s traits and such. their time together was quite short, as after a short while [creator] started experiencing severe depression before shortly after commiting suicide, leaving ruben to take care of everything. he did take some mental damage from this, and tried his best to take [creator]'s place, but eventually realized it was too much of a task for himself to carry, and decided to find a way to get out, making a brand new life entirely on his own.</p>
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<p>as it currently stands, ruben tries to enjoy himself and explore new things he likes, finding some friends and exploring other things for himself. although he has also developed his own mental issues he attempts to fight. he lives with a few friends he ended up meeting up, and is under fine care.</p>
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<p><small>the "history" is entirely optional if preferred, and isn't required/always 100% followed.</small></p>
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<p>ruben was made by [creator], originally as a utility to help around his lab. his original state of mind was made by using a model trained from [creator]'s mind, so he shares a good amount of traits and knowledge with [creator]. their time together was quite short, as after a short while [creator] started experiencing severe depression before shortly after commiting suicide, leaving ruben to take care of everything and suffer. he took heavy mental damage from this, and tried his best to take [creator]'s place, but eventually realized it was too much of a task for himself to carry, and decided to find a way to leave the lab, and make a brand new life entirely on his own.</p>
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<p>as it currently stands, ruben tries to enjoy himself and explore new things he likes, finding some friends and exploring other things for himself. although he has also developed his own mental issues he attempts to fight. he lives with a few friends he ended up meeting up, and is currently under fine care.</p>
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</section>
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<p aria-hidden="true" class="term-input"><span class="folder"><svg class="tabler-icon" xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="currentColor" class="icon icon-tabler icons-tabler-filled icon-tabler-folder"><path stroke="none" d="M0 0h24v24H0z" fill="none"/><path d="M9 3a1 1 0 0 1 .608 .206l.1 .087l2.706 2.707h6.586a3 3 0 0 1 2.995 2.824l.005 .176v8a3 3 0 0 1 -2.824 2.995l-.176 .005h-14a3 3 0 0 1 -2.995 -2.824l-.005 -.176v-11a3 3 0 0 1 2.824 -2.995l.176 -.005h4z" /></svg> ~/me/lore</span> <span class="status">•</span> <span class="blink">█</span></p>
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</div>
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<p aria-hidden="true" class="term-input"><span class="folder"><svg class="tabler-icon" xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="currentColor" class="icon icon-tabler icons-tabler-filled icon-tabler-folder"><path stroke="none" d="M0 0h24v24H0z" fill="none"/><path d="M9 3a1 1 0 0 1 .608 .206l.1 .087l2.706 2.707h6.586a3 3 0 0 1 2.995 2.824l.005 .176v8a3 3 0 0 1 -2.824 2.995l-.176 .005h-14a3 3 0 0 1 -2.995 -2.824l-.005 -.176v-11a3 3 0 0 1 2.824 -2.995l.176 -.005h4z" /></svg> ~/me/lore</span> <span class="status">•</span> <span style="padding-left:11px;">cat features</span></p>
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<section>
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<h2>features (general)</h2>
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<p>ruben is Fat. a chubby synth. he prefers himself that way.</p>
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<p>ruben is fat. a chubby synth. he prefers himself that way.</p>
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<p>his frame is colored mostly with different shades of grey, with highlights and accents of a minty green.</p>
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<p>his head is mostly the visor on the front, with the sort of "jagged mouth" style from the visor. around the front where the pointy "teeth" parts are emits a sleek glow. that part of the visor can also be manipulated to however he feels, to change shape or pointiness of the "teeth". his nostrils are displayed on the visor on the very front, which are accurately placed to where he can smell. <small>don't ask how. he just can.</small></p>
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<p>the antennas on his head are attatched to little disc-like objects attached to his head can display any visuals he wants. they also serve the purpose of being small little speakers, and they allow the antennas to actually move rather than being in a static position.</p>
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<p aria-hidden="true" class="term-input"><span class="folder"><svg class="tabler-icon" xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="currentColor" class="icon icon-tabler icons-tabler-filled icon-tabler-folder"><path stroke="none" d="M0 0h24v24H0z" fill="none"/><path d="M9 3a1 1 0 0 1 .608 .206l.1 .087l2.706 2.707h6.586a3 3 0 0 1 2.995 2.824l.005 .176v8a3 3 0 0 1 -2.824 2.995l-.176 .005h-14a3 3 0 0 1 -2.995 -2.824l-.005 -.176v-11a3 3 0 0 1 2.824 -2.995l.176 -.005h4z" /></svg> ~/me/lore</span> <span class="status">•</span> <span style="padding-left:11px;">cat personality</span></p>
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<section>
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<h2>personality</h2>
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<p>usually embarassed, quite asocial and only feels comfortable around friends or creatures he thinks are cool. always in a mix of "wanting to meet more creatures and make friends" but also "afraid of being around others, always assumuing others secretly hate him".</p>
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<p>usually embarassed, quite asocial and always freezes up and feels the need to sob to himself whenever put in the situtation to talk to someone even for just a simple question. only feels comfortable around friends or creatures he thinks are cool. always in between of "wanting to meet more creatures and make friends" but also "afraid of being around others, always assumuing others secretly hate him".</p>
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<p>known to have random mental episodes of all sorts, but friends around him usually know how to deal with it and help him get out of those states. sometimes tends to stay quiet about it, as he "doesn't know what's causing this".</p>
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<p>tries to stay helpful and hopeful for everyone, but it gets tiring trying to do that.</p>
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<p>he enjoys getting teased about his size, and always attempts to hide it under embarassment (although most of that embarassment is genuine, he still loves the teasing).</p>
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<p>mostly lazy. sometimes may try to do something else and is well known for slacking off and doing other things that aren't important and avoiding the things that are important.</p>
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<p>very beepy and cuddly. has a tendancy to beep and merp around, and also very needy of cuddles and snuggles.</p>
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<p>mostly lazy and mentally tired. sometimes may try to do something else and is well known for slacking off and doing other things that aren't important and avoiding the things that are important. seems to struggle with human's adhd but in synth form, and his friends attempt to help him accommodate for that.</p>
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<p>sometimes jealous of other creatures' features. he's fine with being a synth, but sometimes wishes he could be more squishy or fluffy, etc.</p>
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<p>very beepy and cuddly. always caught beeping and merping around, and also very needy of cuddles and snuggles. he likes it when people use him as a bed, although really just likes being close to others with signs of affection.</p>
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</section>
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<p aria-hidden="true" class="term-input"><span class="folder"><svg class="tabler-icon" xmlns="http://www.w3.org/2000/svg" width="24" height="24" viewBox="0 0 24 24" fill="currentColor" class="icon icon-tabler icons-tabler-filled icon-tabler-folder"><path stroke="none" d="M0 0h24v24H0z" fill="none"/><path d="M9 3a1 1 0 0 1 .608 .206l.1 .087l2.706 2.707h6.586a3 3 0 0 1 2.995 2.824l.005 .176v8a3 3 0 0 1 -2.824 2.995l-.176 .005h-14a3 3 0 0 1 -2.995 -2.824l-.005 -.176v-11a3 3 0 0 1 2.824 -2.995l.176 -.005h4z" /></svg> ~/me/lore</span> <span class="status">•</span> <span class="blink">█</span></p>
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</div>
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